Continued discussion of automatic and manual delay compensation methods with examples using Waves and UAD servers along. plus best practices for using delay comp when doing FOH + MON on the same console.First come first served—the room capacity is 300 max, so don’t be late!
On December 17, 2024 Exclusive Interview with Sanal Das: NMK Showcases Innovative AV Solutions at GITEX 2024 Read More
On December 12, 2024 3DB Expands Lighting Inventory with Significant Addition of Chauvet and Luminex Gear, Strengthening Event Production Capabilities Read More
On December 12, 2024 Interview with Dino Drimakis by Integrator Media: NMK Electronics’ Strategic Vision at GITEX Global 2024 Read More
On December 12, 2024 Neat Now Exclusive Video Conferencing Hardware Partner of Oracle Red Bull Racing Read More